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Thank you very much for this! I have a question: why can't I achieve the desired effect when activating a character? It works only if there is no character name mentioned.

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This has been really helpful! I don't suppose there's a built-in way to have dialogue boxes remain up until being clicked, is there?

Hey! Glad to hear you are getting some use out of this :) Unfortunately there is currently no built-in way of doing this. I haven't opened the project in a few months but if I get a chance this week I will have a look about adding it for you!

Oh wow, thank you so much! No pressure though :)

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Great work , but i have 2 errors that prevents me to run the dialogue on my own scane

The first says ( error CS1525: Invalid expression term 'string' )
and the second is ( error CS1003: Syntax error, ',' expected ) 

i belive the second is because the first error , They both on the same file and both are about the code line in docs , Thanks.

This may be caused by invalid characters in the string you are passing in. The only thing I could imagine from that error is that one of your strings has a " in it, which is causing a sort of XSS issue. If this isn't the issue you can add me on Discord [evskii] and send me some screenshots so I can investigate further.

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10/10 Package